This defense allowed us to create a real breakthrough in our game, indeed the system of combat / life and enemy empire was implemented, our game was finally playable, the user interface was more beautiful and interface planet have been implemented.
This defense allowed us to set up the skeleton of our game and its universe. We had managed to move the ships and implement a basic system where to move. Our goal for the second defense was to be able to set up enemies, life bars and a bigger map to estimate our playable game.